TECHNOLOGY - HANGARAU
The Technology department includes the learning areas of Digital Technology, Fabric Technology and Food Technology/Home Economics.
Skills in Digital Technology are increasingly relevant and in-demand. An expanding range of career opportunities are available for young graduates in this field, with the potential to focus on either the technical or the creative aspects of the subject.
Following on from the junior program, senior students of Digital Technology at Marist College will continue developing their skills in Designing and Developing Digital Outcomes as well as in Computational Thinking and Computer Science. As they move through the senior course, they will have increasing responsibilities in planning and managing their own projects, based on their own ideas. Students will be able to choose between more creative and more technical course pathways.
Examples include: creating digital music, digital video or animation, designing and developing computer games, creating virtual reality experiences, developing and coding fully functional websites, connecting databases to a web interface, building a computer system, building a computer network and learning Linux through Raspberry Pi projects.
Students will also have the opportunity to start developing their understanding of Computer Science topics such as Artificial Intelligence, Machine Learning, and Cyber Security.
The course is open entry, so although students are encouraged to begin their learning pathway at Level 1, students who chose to opt for Digital Technology as one of their subjects in Year 12 or Year 13 will also be given full support. While there is a broad range of options, students will be guided in selecting project work that suits their associated skills and areas of interest.
Fabric Technology involves the study and application of practical and technical skills, knowledge vital to fashion/garment design. The technology programme provides an insight into the Design Process that can be applied in many areas of enterprise in the 21st century. It also gives students a personal and creative skill which will always be of value in life.
“Fabric Tech is a subject that allows you to be creative and accomplish hands on projects while learning skills that will stay with you after school.” “The work you carry out is expected to be yours, and incorporate your own ideas of fashion. You are expected to problem solve and find the ways to make ideas take the form of a wearable garment.”
In Food Technology, students develop an understanding of the factors that influence the well-being of individuals and families within the home and community and of the actions people take to enhance and sustain those environments. In the context of food and nutrition, students evaluate current issues and theories of nutrition, identify and reflect on factors that influence people’s choices and behaviours, and use this knowledge to make informed decisions. Through the processes of selecting, preparing, cooking, and serving food, students develop their creativity and experience a sense of accomplishment. At the same time, they develop personal and interpersonal understandings and skills that contribute to well-being. In Food Technology students get the opportunity to design food products within predetermined specifications and constraints. Levels 1-3 offer Achievement Standards with Level 3 standards contributing to University Entrance.
Courses in this Learning Area
Cafe Worker, Cafe/Restaurant Manager, Chef, Cook, Kitchenhand, Maitre d'Hotel, Dietitian, Environmental Health Officer, Baker, Meat Inspector, Tertiary Lecturer, Food Technologist, Butcher, Engineering Machinist, Fabrication Engineer, Gunsmith, Industrial Spray Painter, Lift Technician, Industrial Designer, Landscape Architect, Boat Builder, Brewer, Clothing Marker/Cutter, Furniture Finisher, Glass Processor, Metal Worker, Plastics Technician, Plastics Worker, Product Assembler, Pulp and Paper Mill Operator, Sewing Machinist, Textile Process Operator, Upholsterer, Watchmaker and Repairer, Wood Machinist, Wood Processing Worker, Visual Merchandiser, Light Technician, Exhibition Technician, Artist, Secondary School Teacher, Tertiary Lecturer, Picture Framer, Copywriter, Marketing Specialist, Visual Merchandiser, Art Director (Film/Television/Stage), Light Technician, Exhibition Technician, Animator/Illustrator, Artist, Clothing Designer, Graphic Designer, Signmaker, Technical Writer, Geospatial Specialist, Architect, Architectural Technician, Industrial Designer, Interior Designer, Landscape Architect, Naval Architect/Boat Designer, Surveyor, Clothing Pattern Maker, Graphic Pre-Press Worker, Metal Worker, Game Developer, Web Designer, Web Developer,