In NCEA Digital Technology students are required to extend the skills developed in year 10 by producing complete and functioning products for stakeholders. The emphasis shifts from practical digital skills to the Design Process, in which students will undergo planning, research, design, creation and evaluation of their digital products. This process is based on current industry practice in design. In year 11 students will undertake a long-term project to create a website, and they will have some choice about how their website will look and what content they will include on the site pages. Content may include edited images, video clips, scratch games and animations. The Year 12 and 13 courses follow the format of the Year 11 class, building on the planning and design skills and with increased choice in the type of digital outcome created.

Fabric Technology involves the study and application of practical and technical skills, knowledge vital to fashion/garment design. The technology programme provides an insight into the Design Process that can be applied in many areas of enterprise in the 21st century. It also gives students a personal and creative skill which will always be of value in life. 

“Fabric Tech is a subject that allows you to be creative and accomplish hands on projects while learning skills that will stay with you after school.” “The work you carry out is expected to be yours, and incorporate your own ideas of fashion. You are expected to problem solve and find the ways to make ideas take the form of a wearable garment.”

In Food Technology/Home Economics, students develop an understanding of the factors that influence the well- being of individuals and families within the home and community and of the actions people take to enhance and sustain those environments. In the context of food and nutrition, students evaluate current issues and theories of nutrition, identify and reflect on factors that influence people’s choices and behaviours, and use this knowledge to make informed decisions. Through the processes of selecting, preparing, cooking, and serving food, students develop their creativity and experience a sense of accomplishment. At the same time, they develop personal and interpersonal understandings and skills that contribute to well-being. In Food Technology students get the opportunity to design food products within predetermined specifications and constraints.

Cafe Worker, Cafe/Restaurant Manager, Chef, Cook, Kitchenhand, Maitre d'Hotel, Dietitian, Environmental Health Officer, Baker, Meat Inspector, Tertiary Lecturer, Food Technologist, Butcher, Automotive Electrician, Automotive Mechanic, Panelbeater, Tyre Technician, Vehicle Body Builder/Trimmer, Vehicle Painter, Aeronautical Engineer, Civil Engineering Technician/Draughtsperson, Mechanical Engineer, Mechanical Engineering Technician, Aircraft Maintenance Engineer, Boiler Attendant, Electronics Trades Worker, Engineering Machinist, Fabrication Engineer, Gunsmith, Industrial Spray Painter, Lift Technician, Locksmith, Marine Engineer, Refrigeration/Air-conditioning Technician, Saw Doctor, Toolmaker, Welder, Construction and Infrastructure, Bricklayer, Building and Construction Labourer, Building and Construction Manager, Building Contractor, Building Inspector, Building Insulator, Cabinet Maker, Carpenter, Electrician, Fencer, Floor and Wall Tiler, Floor Covering Installer, Glazier, Joiner, Painter and Decorator, Plasterer, Plumber, gasfitter and drainlayer, Quantity Surveyor, Roofer, Scaffolder, Stonemason, Energy and Chemical Plant Operator, Industrial Designer, Landscape Architect, Boat Builder, Brewer, Clothing Marker/Cutter, Furniture Finisher, Glass Processor, Metal Worker, Plastics Technician, Plastics Worker, Product Assembler, Pulp and Paper Mill Operator, Sewing Machinist, Textile Process Operator, Upholsterer, Watchmaker and Repairer, Wood Machinist, Wood Processing Worker, Air Force Airman/Airwoman, Air Force Officer, Army Officer, Army Soldier, Navy Officer, Navy Sailor, Visual Merchandiser, Light Technician, Exhibition Technician, Artist, Forklift Operator, Heavy Truck Driver, Train Driver, Agricultural Engineer, Farm Worker, Driller, Secondary School Teacher, Tertiary Lecturer, Biomedical Technician (Mechanical and Electronic), Bicycle Mechanic, Line Mechanic, Picture Framer, Copywriter, Marketing Specialist, Visual Merchandiser, Art Director (Film/Television/Stage), Light Technician, Exhibition Technician, Animator/Illustrator, Artist, Clothing Designer, Graphic Designer, Signmaker, Technical Writer, Geospatial Specialist, Architect, Architectural Technician, Industrial Designer, Interior Designer, Landscape Architect, Naval Architect/Boat Designer, Surveyor, Clothing Pattern Maker, Graphic Pre-Press Worker, Metal Worker, Game Developer, Web Designer, Web Developer,